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SapphiroN
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Ok, thank you, and sorry. Didn't check new topics that were written overnight, besides I didn't expect to see it at site bugs since it isn't technically a bug. :P
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Forzyy
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They must be exactly 400 x 290 in size.
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.dejavu
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well, starting from the editor, i have to say that's really confusing, but once you know how the blocks works it has a huge potential. The worst thing are the "terraform" + bridges and tunnel placements, these are really hard to undertand. Rest is ba...
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krone6
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Except a 336 by 192 picture is under those numbers.
Do they need to be exactly 400 by 290? I assumed they can be less, it just won't fill the space.
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Forzyy
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I would say search the forums, but you can't. :P See here.
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Space
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I have to switch my eyes too often from the right to the left, that suuuuuuuuux.
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DiTThO
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Got an other award-problem.
After I awarded this map, I got an error.
So I tried again. After that 2 awards by me showed up. Oo
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SapphiroN
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I still haven't touched the editor (should do it asap) but the gameplay is quite amazing. The fact that the drift is under your control is actually the only thing I wanted from this enviroment, and my expectations were fulfilled in that aspect. So fa...
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SapphiroN
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I truely miss this feature from TMNFX that allows you to check an unedited ingame shot from the track besides the customized screenie. This ingame shot gave a better idea what was the track like and whether it's worth trying. I am quite sure many oth...
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metoxys
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I still haven't touched the editor (should do it asap) but the gameplay is quite amazing. The fact that the drift is under your control is actually the only thing I wanted from this enviroment, and my expectations were fulfilled in that aspect. So fa...
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