Bringing you down from the majestic heights, this map will leave you with higher air pressure than at the starting point. The track, with far more drops than jumps, uses momentum in a remarkable way to gain acceleration along the path. The style remains quite technical, but eases into speedtech towards the last half. A blend of industral constructions and canyon cliffs makes up for the splendid scenery. For comparison, it's all pretty akin to mountain riding, but much more relaxing. In the end, I hope you will feel the vibes here.
Oh cool, it's another MTC entry
Everything is made from scratch this month, the start included. I really struggled getting speed enough without boosters, and there's a fine balance between how sharp the corners can be and how much elevation there is in order to increase the speed. To make matters worse, I had to discard two relatively large parts as they both had one (totally necessary) flat block, and any other alternative would be less ideal. Still, I think I found the solutions for this map, although some aspects may be rushed. Last day efforts, yeah
In addition, I've made sure to not use any objects since I felt that would be too easy
4000 m |
294 km/h
lightmaps |
screens
Envoy