My track starts with a curve to the right, greeting you with two small item ramps allowing you to jump onto a land road. After two curves (which are 180° together), you are on a normal street road again, leading up to the air, which ends up in another jump to normal land roads. Now there is the part which gave me the idea for this trick name, this curve could be devilish now! If you can't drift very well, just slow down there. Following some more, less nasty and more normal curves, we are soon at a tunnel, which has a blockmixed turbo integrated (how could Nadeo not add an official tunnel turbo?!), where you are once again in the air for a small moment. We are now at the end part, here you need to drift a 180° curve on arena / stone blocks, and then you are already very near the finish. Find out what the last part is exactly
A GPS is set on the left side of the street. If you like this track or got some feedback, please vote and comment, this was as usual much work! Thanks a lot!