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 [mtc] indifferent

by  wortex  |  11
  
 
MTC 2nd Place
 
It's a start
AT   00:46.998 |  Valley / LagoonCar   |   Advanced 
ID  158289 
  Speedtech    
 
 Visible (approved) |  Released 
 
 Featured in Community Videos
 shortz  |    shortz Productions
 Offline records Vehicle: LagoonCar
# Record User Score Date
1st   00:47.508  Piotrunio 11 (100%)
2nd   00:48.512  eFFecT 10.56 (96%)
 Dedimania recordsView on Dedimania
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 Author Comments
Well Hello There! It's your boy wortex presenting you his next track, this time a submission for for the 2019 February MTC, theme: Transition Triage (yes the theme name tells you nothing, and if you read the rules you probably
won't understand anything either)
, basically: contains over 20 block type transitions

At first, the idea behind this map (and it's name) was to use the Lagoon car on valley combo, as even on dirt and castle surface its handling doesn't change and it keeps full grip. However it was not long until I realized that castle doesn't count as a surface according to the rules, and one of obligatory surfaces is the field... Discouraging as it was, I continued with the build, and I guess I'm proud of the way I managed to squeeze in those stupid fields.

The map isn't easy, but it is not difficult either (especially if you compare it with my other maps like !lapglitch or relentless forest), personally it's super fun to drive as it has no random moments that can make you lose the grip and die (if you know how to drive lagoon car that is). As a fun fact, when I was done with the route instead of starting the scenery I've spent around an hour hunting it because it was really addictive.

Oh and an additional comment, if you struggle with 1x1 corners right after a grass->road transition, try starting to turn a short while before you touch the asphalt, you'll be surprised with the result if you didn't know this technique ;)

Wow I've written alot! Download, enjoy, award if you find it worthy, and good luck beating the AT ;) See ya 'till next project!

Screenshot by the screenshot god himself: Arken

Update 16/02: slight adjustement to the finish, improved AT
 Embedded objects14 Objects
Object IX? Object author
BlackClip_Remover.Block.Gbx voyager006
clipkiller2.0.Gbx.Block.Gbx hot_wheeler
dirtclipkiller.Gbx.Block.Gbx hot_wheeler
GPInside2FlawlessRoof.Gbx.Block.Gbx hot_wheeler
honestlyhowdoIcallthesethigs.Gbx.Block.Gbx hot_wheeler
Ihadtoremoveabushok.Gbx.Block.Gbx hot_wheeler
OffroadCPWide.Gbx.Block.Gbx hot_wheeler
OffroadDisplacedCPWide.Gbx.Block.Gbx hot_wheeler
really, calling these blocks is hard.Gbx.Block.Gbx hot_wheeler
THISCANNOTWORK.Gbx.Block.Gbx hot_wheeler
HillStraight1x2.Item.Gbx JR1988
HillStraightNormal2Wide.Item.Gbx JR1988
HillStraightWide2Normal.Item.Gbx JR1988
youreallyshouldntbereadingthese.Gbx.Block.Gbx hot_wheeler
 3 / 14 items are available on IX View on ItemExchange
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