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 Midden?

by  Racho  |  30
  
 
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AT   00:54.578 |  Canyon / CanyonCar   |   Intermediate 
ID  145853 
  Race    
 
 Visible (approved) |  Released 
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 Offline records
# Record User Score Date
1st   00:53.667  FatKid 30 (100%)
2nd   00:54.177  Larentz 24 (80%)
3rd   00:54.387  Plaste 19.5 (65%)
4th   00:54.431  Voyager006 16.5 (55%)
5th   00:54.578  Racho 13.8 (46%)
6th   00:55.308   eyebo 12 (40%)
7th   00:56.305  Roche 10.5 (35%)
8th   00:59.845  OLDA_X 9 (30%)
9th   01:10.968   G-Zis 7.8 (26%)
 Dedimania recordsView on Dedimania
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 Author Comments
Midden?

The first Canyon track I started building in 2018. My intention was to abandon my usual quick, flowing style and track-building habits and go for some tighter tech. Starting sometime in January,   Kousseau tested the version named 'c' back on February 4th. After incorporating his feedback, multiple modifications, and letting it rest,   eyebo tested Version number 'i' on April 20th. I kinda hit a wall after that and forgot about the track for 2 month until 2 weeks ago when I figured how to incorporate eyebos feedback and reached version 'k'. After some more testing by   Plaste and 2 more versions, with the final one going full testing circle back to Kousseau, I'm finally happy to release the track!

It ended up being a 7x8 track which is slightly tougher on the wayfinding side, but should have enough signs and a GPS to help those thouroughly lost. Once you figure out the right line, it should flow well and provide some fun to drive and hunt. Really had a blast while building, not so much trying to hide all the flickering and the flickering due to hiding flickering at other places... The scenery is basically industrial style based on what do I have to hide and which ways do I need to block.

Big thanks to Kousseau, eyebo, and Plaste for testing and xrayjay, Yoshi, RD, and norko for the items!

Have Fun!
 Embedded objects35 Objects
Object IX? Object author
CMarkerPole1.Item.gbx xrayjay
CMarkerPole2.Item.gbx xrayjay
C-FlatMesh.Item.gbx xrayjay
C-FlatMeshHalf.Item.gbx xrayjay
C_Checkpoint.Item.gbx xrayjay
C_SpawnPillars.Item.gbx rachovolker
CanyonCurve1.Item.gbx TGYoshi
CanyonCurve2.Item.gbx TGYoshi
C-Tri2.Item.gbx xrayjay
CAY.Item.gbx xrayjay
CPlatformFlatHTransF.Item.gbx xrayjay
CPlatformBnFTransS.Item.gbx xrayjay
CPlatformBnHTransS.Item.gbx xrayjay
CPlatformFlatN.Item.gbx xrayjay
CPlatformToFlatN2.Item.gbx xrayjay
FlatCP_eyebo.Item.gbx xrayjay
FlatCPwide_eyebo.Item.gbx xrayjay
tPipe8Turn4.Item.Gbx norko2007
wPipe8Turn1.Item.Gbx norko2007
xPipe8x32.Item.Gbx norko2007
zPipe8x8.Item.Gbx norko2007
zzPipe8x4.Item.Gbx norko2007
161NoClipsMP4Item.Item.Gbx rachovolker
167PoleNoClipMP4.Item.Gbx rachovolker
221Item.Item.Gbx rachovolker
384.Item.Gbx rachovolker
384MP4.Item.Gbx rachovolker
611TurnNoClip.Item.Gbx rachovolker
BarrierC.Item.gbx RD
ConBuildML.Item.gbx RD
ConBuildMR.Item.gbx RD
ConBuildS.Item.gbx RD
ConMoundB.Item.gbx RD
ConP1.Item.gbx RD
TutorialLight.Item.gbx smalltutorials
 14 / 35 items are available on IX View on ItemExchange
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 Included in mappacks
Name Creator Tracks Etc
CanyonSweetTechStuff  Larentz 69
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 Comments
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