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Bugmania 2  
I've driven TM Forever the last three years and I'm quite annoyed with all the bugs : neo drift, bug drift, goal/checkpoint bugs etc.
I hope they've fixed most of those. I've discovered one goal bug (or shortcut) so far though, you can see it here :

http://www.youtube.com/watch?v=fwgEk0nGPVA

Coming in at that speed and angle it saves you at least 1 second. It's nothing major but I guess it's back to waiting for a blockmix editor then blockmixing in stuff if you want to avoid that sort of thing.
Learner Driver
Location: NO
 
it's not a bug, just block is constructed in that way. in stadium you can go throught the other side of finish too xD
Zimmer Racer
Location: LT
 
I don't know if they did that on purpose but they didn't have to extend the finish line all the way out there. You're supposed to be able to jump into the goal from the opposite direction, obviously. Even though there is a small fence there now.
Learner Driver
Location: NO
 
start bug on block 2-1-2 (gain 04+) but there are many diffrent start to choice from
same as in tm but maybe that is the physics

Last edited by SPIDER,
Beetle Racer
Location: SE
 


block 5-5-? can block only one side but not the rigth one :$ anyway if you change goal to the left hinced then its harder
Last edited by SPIDER,
Beetle Racer
Location: SE
 
Steingrim says:
I've driven TM Forever the last three years and I'm quite annoyed with all the bugs : neo drift, bug drift, goal/checkpoint bugs etc.
I hope they've fixed most of those. I've discovered one goal bug (or shortcut) so far though, you can see it here :

http://www.youtube.com/watch?v=fwgEk0nGPVA

Coming in at that speed and angle it saves you at least 1 second. It's nothing major but I guess it's back to waiting for a blockmix editor then blockmixing in stuff if you want to avoid that sort of thing.


Not sure if it is a bug or not, but seriously your driving skills amazed me from that video on youtube. That gap in the finish section won't really make much of a difference, because the novice people ( and they are a lot) will not really manage to squeeze in that the way you did.
Old Age Caravanner
Location: IN
 
I got that part right in the video, but you will probably end up with a better time than if you go around if you simply manage to crash your way through. So this is a useable cut. It certainly has the potential to mess up competitive tracks.

Last edited by Steingrim,
Learner Driver
Location: NO
 
@Spider : I managed -0.07 with that start bug on a start-cp-finish track (3.75 seconds). It's even worse than in TM Forever.

Learner Driver
Location: NO
 
here is the bug steingrim and i talk about
http://www.youtube.com/watch?v=vkk1gdFClGo
Beetle Racer
Location: SE
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