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 Morningrise

by  comp  |  20
  
 
It's a start
 
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AT   00:54.927 |  Valley / ValleyCar   |   Intermediate 
ID  48054 
  Fullspeed    
 
 Visible (approved) |  Released 
 
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 Offline records
# Record User Score Date
1st   00:52.127  Minimariner 20 (100%)
2nd   00:54.523  Mortex -745- 19.2 (96%)
3rd   00:54.567  pfm 18.4 (92%)
4th   00:55.220  eyebo 17.6 (88%)
5th   00:55.637  XT kruemelyeti 16.8 (84%)
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 Author Comments
This track was initially going to be longer but it felt about right to cap it off at under a minute. I suppose I'd classify this as Fullspeed-tech. The route is well defined and pretty straightforward. There are a couple transitions to look out for but they're quick to learn. There are a number of changes in terrain to keep you on your toes, and ofc some cheesey gap jumps at the start.. not my thing really but they worked here, and hey, they make the rest of the track seem better.. riiiight? :p might as well jump a gap or two while you build speed/rhythm for the reeal stuff ;) (utt ohh giimmikss).

It's quite an easy track, but I feel like it's a fun one to drive :) The finish is very tight while FS but it's more than doable. Challenging but attainable author time 8)

The track features custom music by me - just a scrappy sample of some crap I was experimenting with one day >)

Length: approx 55 seconds
Style: Fullspeed-tech
Author Time: 54.92s

Thanks to chuckie, blinnemans, and pfm for playtests.


Showcase:


Here's a track from one of my favorite authors (and favorite members) of the TM community. Osaka is a very talented driver and builder, spanning all enviro of TM. This technically is his first valley track, though he's done plenty of building in this enviro. This is a fun and technical track with some interesting reuse. I got to drive this track during testing and I think that's where it really hooked me >) I'm fairly certain, however, that all credit goes to Veela on this one. (Err maybe on everything? XP)



Willow has easily established himself as a dirt professional. All of willow's dirt tracks are just a pleasure to drive. This is an author I can't help myself but be excited when he has a new run that needs testing. Great use of resources keep things fresh with each release and I'm never disappointed!



I looove me an endurance track! And I know eyebo and I share that passion! From my very first drive I fell in love with the idea of hunting this. This is a track that will pay you 10 fold for learning it's subtle ins and outs. It's an extremely intuitive 8 minutes - you will finish it on your first run. This one is a hunt that could last you the lifetime of Tm2 XD There will quite nearly always be a .5s you could shave no matter how familiar you become with it. If you're looking for an epic trial of driving that stretches the rules out into a good span approx 10x that of a normal track length I suggest you start here. It's a delightful drive ;)


This is my pick for over-the-top-craziness done pretty damn well 8) The pace is as fast as possible, the drive is nutty as a result ofc, but most of all - I kept finishing it thinking to myself "oh I can definitly shave off a few 10ths of a second, let's go again" without feeling a need to play the track 100 times. I had a chance to playtest this track, and on my first run I had an idea of what I was in for long before the countdown from 3 to 1 expired (you'll know what I mean when you drive it ;P ) You have no choice but to go balls-to-the-wall and enjoy all the near misses - patting yourself on the back follows shortly ;)
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  Greyjoy  nervousWillow  7
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