This one is pretty different and has been sitting on my hard drive for quite a while. It started off as a basic lagoon off-road map in which I tried to really make use of the terrain, but I wasn't happy with it, and it gathered dust for a while. I opened it back up a few weeks ago and tried out all the different TM cars on it, just for fun, and the Valley car ended up feeling really nice! After that I made some changes, added some funky bits of block-mixing, and doubled the length. I'm pretty happy with it now.
There's a lot of subtlety to this track...finding just the right approach plus bits of air control that will shave off time. I think the AT is really strong, but I'm sure someone will school me like usual.
[Edit: LOL, that didn't take long.]
As always, any feedback is appreciated, and replays are especially cool!
Huge thanks to xrayjay, olda_x, eyebo, and snake55wildcat for the map items, which make the track much better than it would have been!