This track was created for the January 2019 MTC (monthly track contest) in which we were urged to build a track with "fresh designs".
While screwing around with the snow car in the lagoon environment, I noticed that it wasn't really affected by the water, probably because there was no liquid water in the original TMU snow environment, so they didn't bother with any water physics?
In any case, this allowed for easy waterline transitions, and a lot of fun dolphin diving. Getting a fast time on this track depends on using the (limited) time you have when all four wheels are on the ground to get lined up just right, and also learning where the various sweet spots are on the water's edge/shoreline terrain. A bit to the left or right will make the difference between smooth speed and getting bounced around a bit more.
As always, any feedback is appreciated, and replays are especially cool!
Big thanks to xrayjay and mpmandark for the map objects! It's much better than it would have been without them!