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 Deadland

by  400r_  |  78
  
 
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AT   00:50.184 |  Canyon / CanyonCar   |   Intermediate 
ID  155250 
  Race    
 
 Visible (approved) |  Released 
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 Offline records
# Record User Score Date
1st   00:49.765  ArmandPasGrand 78 (100%)
2nd   00:49.894  Ne1ll 62.4 (80%)
3rd   00:50.114  Larentz 50.7 (65%)
4th   00:50.135  400r_ 42.9 (55%)
5th   00:50.275  nüco 35.88 (46%)
6th   00:50.908  xenomorphis 31.2 (40%)
7th   00:51.281  noni 27.3 (35%)
8th   00:51.596  Roche 23.4 (30%)
9th   00:51.771  SirPouillasse 20.28 (26%)
10th   00:52.635   G-Zis 17.16 (22%)
11th   00:54.384  Slartibartfast 14.82 (19%)
12th   00:55.277   eyebo 12.48 (16%)
13th   00:55.942  sbone 10.92 (14%)
14th   00:56.859  olddad 9.36 (12%)
15th   01:11.058  benoit-1975 8.58 (11%)
 Dedimania recordsView on Dedimania
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 Author Comments
Hello ManiaExchange,

It has been a while since I have not shown any sign of life here. So I would like to show you my latest creation for Trackmania² Canyon, a new fast-paced track called Deadland.

"This place once housed one of the most profitable oil farms in the country until a critical accident occurred in sector 0-4. The consequences were such that the company decided to evacuate the whole area and its surroundings. Everyone left now, everyone except a few reckless drivers who decided to make use of the main motorway – or rather what's left of it – and turn it into a frightening race track, capable of pushing even the most skilled drivers to their limits."

The development of this track was quite disturbed to say the least: originally designed for the MTC of January 2016 – you read it right, 2016 – it had then to be part of a potential EP that was cancelled shortly after the MP4 update. But at this point it would have hurted me to scrap it altogether so after another year of work I am finally able to release it to the public.

As usual I decided to go with a subtle mix between style and time hunting. The raceline gets pretty straightforward after 3-4 runs and features a ton of cool autodrifts, calculated transitions and spectacular drops. But there is still room for time hunting with not-so-obvious optimal lines that will make you try and retry again and again. Going under 51’ is a great achievement, I don’t know if a sub 50’ is possible… Time will tell :)



More details:

:done: AT: 50.184
:done: Transitional, 100% autodrift
:done: Fully respawnable
:done: Complete scenery & signage
:done: Complete MT work
:done: Custom music
:done: Wallpaper
:done: Preview video

Now grab your gamepad and enjoy your ride!
 Embedded objects15 Objects
Object IX? Object author
C_Checkpoint_02.Item.gbx Dag@bert&jui
C-3tel.Item.gbx xrayjay
C-3telRamp.Item.gbx xrayjay
C-553.Item.gbx xrayjay
C-90RoundBigInv.Item.gbx xrayjay
C-90RoundInv.Item.gbx xrayjay
C-Left.Item.gbx xrayjay
C-Right.Item.gbx xrayjay
CanyonPlatformAreBorFromN0.Item.gbx TGYoshi
CanyonPlatformAreBorPlain.Item.gbx TGYoshi
CanyonPlatformFlatH.Item.gbx TGYoshi
CanyonPlatformFlatHTransA.Item.gbx TGYoshi
CanyonPlatformFlatHTransAMirror.Item.gbx TGYoshi
CanyonPlatformFlatHTransF.Item.gbx TGYoshi
CanyonPlatformBnHTransS.Item.gbx TGYoshi
 7 / 15 items are available on IX View on ItemExchange
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Online map rating
Rated 4.61 stars by 38 players.
 Comments
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