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Read Post 2:29 PM on 08-Sep-2016
 iHq/fredair.esu
I just tell you, so others have more free room.
 
Read Post 2:25 PM on 08-Sep-2016
 Knight Jr.
Where do you even set the gravity limits
 
Read Post 2:23 PM on 08-Sep-2016
 Knight Jr.
Max. 8k cc. But won't build But why do you have an issue then? -.-
 
Read Post 5:59 AM on 08-Sep-2016
 iHq/fredair.esu
Max. 8k cc. But won't build
 
Read Post 4:06 AM on 08-Sep-2016
 Knight Jr.
Fs under 3,9k, this is a joke Ok fredair how much do you want fs to be then?
 
Read Post 1:30 AM on 08-Sep-2016
 Realspace
ok considering the gravity malfunctioning: what if i build a map wich works perfect for me? but once on the server the gravity applies? making it undrivable or not able to respawn from the cp's? (auto ban considering your first post) if any of the...
 
Read Post 12:24 AM on 08-Sep-2016
 FT»Osaka
Fs under 3,9k, this is a joke I built a track with alternating paths and a full scenery in 2659, you just have to pay attention to where and how you put your scenery.
 
Read Post 11:18 PM on 07-Sep-2016
 iHq/fredair.esu
Fs under 3,9k, this is a joke
 
Read Post 10:11 PM on 07-Sep-2016
 FT»lolig
ok considering the gravity malfunctioning: what if i build a map wich works perfect for me? but once on the server the gravity applies? making it undrivable or not able to respawn from the cp's? (auto ban considering your first post) if any of the...
 
Read Post 8:01 PM on 07-Sep-2016
 iHq/fredair.esu
I won't compete, since this is not my style to change physics, neither with this titlepack nor using the TMUnlimter 0.7 for TMNF, but others seems to like it. Nice too see how you have fun building such a map, that's the feedback every host wants :D
 
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