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Read Post 4:13 PM on 15-May-2017
 OLDA_X
Not, There is no real "space" gap. I just wanted to highlight it. The track is completely strange, Because it does not ask for a recalculation of shadows in the editor. I can recomputed the shadows using the script only ... 8-| And If I chan...
 
Read Post 3:49 PM on 15-May-2017
 Solux
If there is really a space in '$ o' that is probably the cause of your problem, as it should be '$o'. Maybe try changing that.
 
Read Post 3:45 PM on 15-May-2017
 OLDA_X
Yes you're probably right. There are some characters probably badly understood. the real name of track contains the characters: ($ffo) collors ($i) italic ($s) shadows ($o) bold $ffo$i$s$ oFracture Ill test some changes as you say ;)
 
Read Post 3:25 PM on 15-May-2017
 Solux
I have seen those small '0's appear all over the place - both in mapnames and playernames. I think that those are some kind of control characters which were inserted in some places by the game in MP3 and are now interpreted differently. I would sug...
 
Read Post 1:17 PM on 15-May-2017
 OLDA_X
Hello guys I have a question about computing the shadows because I found a small problem. After updating to tm4, my track named Fracture renamed itself to oFracture . http://olda-x-tm.com/tm/temp/forums/ofracture.jpg I found the problem when I...
 
Read Post 8:56 AM on 15-May-2017
 drhugs
idc about any change, i won't even bother converting maps, no big deal. But , WHY THE UGLY STADIUM BOOSTS... i swear to god, it irritates me sooo deeply. I couldn't do them uglier if i wanted... It looks like a very poorly made mod. Let's hope when I...
 
Read Post 9:26 PM on 14-May-2017
 juvo
120387 Play this map and be eligible to win planets! Send your replays here on ManiaExchange! Feel like playing? You have until the 22nd of May! I'll contact you through a PM on ManiaExchange (or through other methods if I know them) if you've w...
 
Read Post 5:38 PM on 14-May-2017
 400r_
New showcase today with 1964's 120328. Hope you enjoy! ► https://www.youtube.com/watch?v=AJLy8COG6r0
 
Read Post 4:59 PM on 14-May-2017
 eyebo
Ok (Y) Solux By the way, I should update the original post here, as most (if not all) the issues with objects that used default textures seem to be resolved with a new upgrade of the map. The change in the geometry of some blocks that breaks so...
 
Read Post 2:09 PM on 14-May-2017
 wormi
I don't feel any big difference. The whine has always been the same. TMN to TMU stad. TMU to TMUF with new blocks. TMUF to TM2S with new engine. TM2S to MP3 and MP4 etc. Always little changes. I still don't notice big differences, but I love TMNF/TMU...
 
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