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Read Post 2:00 PM on 17-Dec-2019
 Plaste
179478
 
Read Post 4:39 AM on 16-Dec-2019
  pjw
179450
 
Read Post 1:53 AM on 14-Dec-2019
 Larentz
179293 179319
 
Read Post 9:57 AM on 13-Dec-2019
 VMan_2002
179292
 
Read Post 8:06 PM on 12-Dec-2019
  pjw
Make sure though that those pillars coming up from the base of the map fit within the box. Um...I'm not sure there's a way to do that, without redesigning the track. Those are auto-generated by the canyon geo, even when all placed geo is within th...
 
Read Post 6:24 PM on 12-Dec-2019
 Akiliyh
179216
 
Read Post 2:17 PM on 12-Dec-2019
 AR »rexine
Quick rules question...because my track is 2 by 4 by 32 high, I was forced to carve out a canyon hole around the base of the track, like so: http://pjwnex.us/temp/256_temp_1.jpg The problem is that the bottom of the track that's buried in the h...
 
Read Post 10:30 AM on 12-Dec-2019
 aurovee
I released it early because making a track like this is... somewhat easy if you know how to make it. But here's my entry, 10 days after I've first released it - a CoastTech map known as 256 Points of Coast: 178772
 
Read Post 2:36 AM on 12-Dec-2019
  pjw
Quick rules question...because my track is 2 by 4 by 32 high, I was forced to carve out a canyon hole around the base of the track, like so: http://pjwnex.us/temp/256_temp_1.jpg The problem is that the bottom of the track that's buried in the h...
 
Read Post 10:47 PM on 11-Dec-2019
 berga53
Hi, 179212 is my map for this edition, hope you will enjoy it and feel free to give any feedback!
 
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